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dima.koloskov@gmail.com

workhouse0911

@invader_jim

 

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DmytroKoloskov CV

All projects
UltimateGD (2020) Unreal Engine 4 & C++
Platforms: Windows
Client technology(s): C++, Blueprints
Frameworks used: Unreal Engine 4
My role(s): Developer
Description: Third person action, based on course
C++ Algorithms (2020) Unreal Engine 4 & C++
Platforms: Windows
Client technology(s): C++
Other technologies: Google Test
My role(s): Developer
Description: Sorting, search and other algorithms...
Twin-Stick Shooter (2019) Unreal Engine 4 & C++
Platforms: Windows
Client technology(s): Blueprints, C++
Frameworks used: Unreal Engine 4
My role(s): Developer
Description: Top-down shooter based on course
ECS Unity3D prototype (2018) Unity3D & C#
Platforms: Windows
Client technology(s): Unity3D, C#
Frameworks used: Entitas
My role(s): Developer
Description: Prototype of project with Entity Component...
2dungeon (2017) Unity3D & C#
Platforms: Windows
Client technology(s): Unity3D, C#
Frameworks used: Custom framework
My role(s): Developer
Description: Dungeon crawler prototype inspired by
C# and Unity3D utils (2017) Unity3D & C#
Platforms: Windows
Client technology(s): Unity3D, C#
Other technologies: NUnit
My role(s): Developer
Description: Useful utilities that I have done, to reuse in...
Cash Fish (2015-2016) TypeScript
Platforms: Web (browser), iOS (browser), Android (browser)
Client technology(s): TypeScript, PixiJS, Node.js, Gulp, webpack
Client-server protocol: Socket, JSON
Other technologies: Jira, Confluence, Git, SVN, Spine, TexturePacker
My role(s): Team Lead and client side developer
Description: Gambling, fish shooter game. This type of...
Design patterns (2015) Java
Platforms: Windows
Client technology(s): Java
My role(s): Developer
Description: Design patterns implementation in Java, which...
Slots games as a content (2015-2019) TypeScript
Platforms: Web (browser), iOS (browser), Android (browser)
Client technology(s): TypeScript, PixiJS, Node.js, Gulp, webpack
Client-server protocol: Socket, JSON
Other technologies: Jira, Confluence, Git, SVN, Spine, TexturePacker
My role(s): Team Lead and client side developer
Description: Slots games with common API, which used as...
koloskov.clev.space (2015-2020) Websites (PHP, JavaScript, MySql, HTML, CSS)
Platforms: Web (browser)
Client technology(s): PHP, HTML, CSS, JavaScript
Other technologies: jQuery
My role(s): Developer
Description: Website with my examples of work.
Bingo Island (2015) Flash (AS3)
Platforms: Facebook (browser), iOS
Client technology(s): AS3
Client-server protocol: Socket, HTTP, JSON
Other technologies: Jira, TFS, Git, Facebook API, GreenSock
My role(s): Client side developer (as part of the team)
Description: Flash client application of the social game.
Slots Craze (2014-2015) Flash (AS3)
Platforms: Facebook (browser), iOS
Client technology(s): AS3
Client-server protocol: Socket, JSON
Frameworks used: Robotlegs
Other technologies: Starling, Jira, Git, SVN, Facebook API, GreenSock
My role(s): Client side developer (as part of the team)
Description: Flash client application of the social game...
Asteroids (2014) Flash (AS3)
Platforms: Web (browser), Desktop (AIR)
Client technology(s): AS3
Frameworks used: Robotlegs 2
Other technologies: Starling
My role(s): Developer
Description: Example of classic arcade space shooter -...
Match 3 game prototype (2014) Flash (AS3)
Platforms: Web (browser), Desktop (AIR)
Client technology(s): AS3
Frameworks used: Robotlegs 2
Other technologies: GreenSock
My role(s): Developer
Description: Match 3 game prototype.
Stardust Casino (2013-2014) Flash (AS3)
Platforms: Facebook (browser), iOS, Android
Client technology(s): AS3, JavaScript
Client-server protocol: Socket, JSON
Frameworks used: Robotlegs 2
Other technologies: Starling, Jira, Git, SVN, Facebook API, GreenSock
My role(s): Client side developer (as part of the team)
Description: Flash client application of the social game...
Inheritors (2013) Flash (AS3)
Platforms: Web (browser)
Client technology(s): AS3
Client-server protocol: Socket
Frameworks used: Own MVC architecture
My role(s): Client side developer (as part of the team)
Description: Online browser game, RPG Tactics genre.
Maps Editor for Inheritors (2012-2013) Flash (AS3)
Platforms: Web (browser)
Client technology(s): AS3
Client-server protocol: HTTP, JSON
Server technology(s): PHP
Frameworks used: PureMVC
My role(s): Client/Server side developer (single developer on project)
Description: Tool for creating and managing campaigns and...
Social Hero (2011-2012) Flash (AS3)
Platforms: Facebook (browser)
Client technology(s): AS3
Client-server protocol: Socket (AMF)
Frameworks used: PureMVC, as3isolib
Other technologies: GreenSock
My role(s): Client side developer (single developer on project)
Description: Online browser game, mix of social "farm" game...
Mudrena.com (2012) Websites (PHP, JavaScript, MySql, HTML, CSS)
Platforms: Web (browser)
Client technology(s): PHP, JavaScript, HTML, CSS
Client-server protocol: HTTP
Server technology(s): PHP, MySQL
Other technologies: jQuery, AJAX, FB2 (XML)
My role(s): Client/Server side developer (single developer on project)
Description: Website - online library (title can be...
NewReleases.ru (2012) Websites (PHP, JavaScript, MySql, HTML, CSS)
Platforms: Web (browser)
Client technology(s): PHP, HTML, CSS, JavaScript
Client-server protocol: HTTP
Server technology(s): PHP, MySQL
My role(s): Client/Server side developer (single developer on project)
Description: Website with information about new music...